PPN Home > Programs that Work > Good Behavior Game

Programs that Work

Good Behavior Game


Program Info
Program Overview
Program Reviews

 

Program Info

Outcome Areas
Healthy and Safe Children

Indicators
Children and youth not engaging in violent behavior or displaying serious conduct problems

Topic Areas

     Age of Child
       Early Childhood (0-8)
       Middle Childhood (9-12)
     Type of Setting
       Elementary School
     Type of Outcome Addressed
       Behavior Problems

Evidence Level  (What does this mean?)
Other Reviewed Programs

Back to topTop  



Program Overview

The Good Behavior Game is a classroom management strategy aiming to improve aggressive or disruptive classroom behavior among elementary school children ages 6 to 10 and to prevent later criminality. The strategy involves the teacher explaining to the class what disruptive behaviors cannot be displayed while the game is going on. During the game, students work in teams and if a student displays disruptive behavior, the team receives a checkmark on the chalkboard. Teams that do not receive more than the maximum number of allowable checkmarks at the end of the game are rewarded. Ultimately, the teacher starts and stops the game without warning, leading students to continuously monitor their behavior.

Back to topTop  



Program Reviews

The Good Behavior Game program has not yet been thoroughly reviewed by PPN, but preliminary review suggests it may be effective at improving outcomes for the indicators listed above.

This program is highly regarded by other credible organizations and reviews of the program can be found online at the websites listed below:

Blueprints for Violence Prevention

Find Youth Info

OJJDP Model Programs Guide

Back to topTop